Youll know which enemies you can ignore because theyll be out of range for their attack and thus choose to focus-fire elsewhere. Father of 2, currently residing near Orlando, Florida. As with the Tinkerer+Brute base, the Mindthief brings welcome melee damage that can safely close on enemies thanks to his Brute ally. One thing I've experienced in Gloomhaven is that if you generally stick to either good or evil behaviour (in your city/road events), your party reputation is going to evolve much more quickly, helping you to unlock a class and add interesting events eventually. If everyone burns bright and fast, then youre going to struggle, but one character playing kamikaze can work at least as well as, or better than, having the entire party playing conservatively and holding back their loss cards. As a supporter, 4 of your starting cards allow you to stun, wound, poison et cetera and help your team deal out the damage more effectively. I would say, for groups with 4 players, tanking abilities arent really worthwhile. Scoundrel is a rogue character best suited for single target attacks. So just remember that this guide is meant to be a tool to help people who want help, not to tell you that you shouldn't play whatever combo you enjoy playing. If you couldnt already tell, theres a lot to consider when approaching your battle plan. @media (min-width: 1201px) { .bg-photo {background-image:url(\/\/1.bp.blogspot.com\/-u3nxB5mMkGU\/Xyzaudwl1-I\/AAAAAAAAras\/KP_fHVsx300gCPnQEMtp5ewr_UajwN6QgCK4BGAYYCw\/w1600\/bg.jpg);}} But is the loss of momentum worth it? This means that to finish a standard length campaign of Gloomhaven it will take, on average, between 113 hours and 184 hours. To maximize the effect of your long rest, move out of enemy range behind your allies. Like I had mentioned earlier, a body#layout .page, This will stop most enemies on the other side of the door from even moving, since they have no valid spot to perform an attack. Cragheart - the Cragheart has a lot of negative synergy with melee allies (obstacles and ally-damage). That is, players each start taking turns executing their abilities without considering what each other have planned. How does this game by acclaimed designer Vital Lacerda play? Short resting lets you keep your momentum and keep fighting but at the cost of losing cards unpredictably. Since its introduction the game has been acclaimed by reviewers, and has been described as one of the best board games ever made. This means you can't simply rest, then immediately rest again to try exhaust yourself (for battle goals or personal quests). As Gloomhaven is currently in Early Access, it features seven playable characters. As you are selecting your cards each round, consider the distance to the enemy and the range required to move or attack. I'll start with one of the six, list how good the possible 5 choices for a party member are, and then from there the 4 remaining choices for the last party member. Your character uses all kinds of contraptions, potions, healing abilities to boost your allies and weaken the enemies. This makes it difficult to get close and personal with enemies. To sum it all up, the different starting classes have their own charms. This takes some forethought. Brute + Mindthief + Spellweaver. If, on the other hand, you sometimes help other people but at some other times act like an a**hole, you reputation will tend to stay near 0,and won't help you unlock anything interesting. Most city events range from neutral to beneficial, but most road events generally (but not always) come with negative effects. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As this character, you support your teammates, but since you lack health, youll be hanging out at the back. Now this allows a spellweaver to among the classes. I'm a new player to the game, really enjoying it so far. But there are so many perks which one do you choose? To cause a plausible amount of Do another two or three missions with that pair, then swap again. attacks. This game has been a favorite among the members of the gaming community since the time it was released in 2017. You need to take the circumstances into consideration when going through the Gloomhaven classes. Where you start and intend to finish your turn should not be taken lightly. The Voice's Treasure. cards hence she gets exhausted at a normal pace. The best combo: Spellweaver + Cragheart. Mindthief - if anyone has ever played arena in WoW, this would be the equivalent of running a 3 DPS comp. For the most part, you cannot control when it appears. Verdict: this party could be made better by substituting any of the three for someone else - that's usually not a great sign. One person doesnt need to needlessly absorb every point of damage. Enhancements allow for personal choice and allow for plenty of room to experiment with different playstyles. And of utmost significance, it determines the pecking order of who gets attacked in your party. Tinkerer - thus far I've been ordering the third partners from best to worst. Ask them to pause and share what you were intending. As the name explains, the Scoundrel is great at looting and can get to it before anyone else does. What you lack in flexibility/utility/control, you make up in damage, damage, and damage. A Mindthief is low on health, so while playing as a Mindthief you will have to get in quick fights and then scoot off as fast as possible. for a Brute let you attack several enemies at once and this helps improve the minor shield and can immobilize enemies to move them away while she dashes Knowing how the enemy will move and attack will allow you to get a visual on the board space for your team. Patreon for early access to videos https://www.patreon.com/mandatoryquestGrab some sweet merchhttps://www.mandatoryquest.comGH tools and resources spreadshee. And eventually the Mindthief becomes quite capable of being ranged a significant amount of the time, which helps. SW and CH were already so good in 2p and they only get better together in 3p. @media (max-width: 1200px) and (min-width: 801px) { .bg-photo {background-image:url(\/\/1.bp.blogspot.com\/-u3nxB5mMkGU\/Xyzaudwl1-I\/AAAAAAAAras\/KP_fHVsx300gCPnQEMtp5ewr_UajwN6QgCK4BGAYYCw\/w1200\/bg.jpg);}} the starting cards. Another party with basically no weakness and just a bit behind the above due to slightly less synergy. A long rest already gives you the advantage of initiative 99, which means your allies will likely draw enemy attacks before you. I have played primarily 2p but I've got around 60 scenarios at 3p under my belt so I'm pretty confident with what works and what doesn't at 3p. Spellweaver has fewer cards but with Spellweavers, being Rebuild the city of Lisbon after its destruction in the mid-18th century. If you want to deal out immense damage, an Inox Brute is your go to character. Mindthief - Another really good party composition, this time playing off of the Brute rather than the Spellweaver. Knowing how to utilize your Lost and Discard abilities will help you stay in the game. This comes from the Tinkerers abilities of recovery and healing combined with its powerful traps and buffs. Summons never activate on the turn they are brought into play. For a Scoundrel that isnt an option. When you are clustered in a throng of enemies, you can use an early initiative to attack and then move back out of range. Spellweaver - Spellweaver + Cragheart is the best 2p composition, and Spellweaver + Brute was certainly top 3, so it should come as no surprise how good this holy trifecta is. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Amazon, the Amazon logo, AmazonSupply, and the AmazonSupply logo are trademarks of Amazon.com, Inc. or its affiliates. Gloomhaven sees your group playing through numerous deadly scenarios where your choices and decisions alter the story and its conclusion. (As a sidenote I reset my Gloomhaven and did a second campaign.. and I banned Eclipse.. it is not only too powerful but also not fun for the other . 4 person party-music note. Another strategy for dealing with road and city events is to use the section in your character / party sheet for. Read between the lines. All rights reserved. and our Tinkerer and Brute gives the party excellent stability but is definitely lacking in damage. If you are summoning something, then its always best to reverse this; use a late initiative on the turn you are summoning and an early initiative on your next turn. I have played the physical version 3 or 4 scenerios as spellweaver. When you are roleplaying the Scoundrel you begin to feel like an actual assassin. Oh, and speaking of damage, where did it go? That is half the fun of getting a new game. Playing this character can get really interesting thanks to the components of the theme. Spellweaver - a really good party composition, the Spellweaver brings more control, just enough healing, and a lot of aoe damage to complement the single-target of the Mindthief and Brute. It also makes it very easy to explain to my fellow players the intricacies of this very intelligently put together game. This is because you are expected to reduce damage and shield at almost every scenario and using these cards gives you experience. Its attacks are ranged but be used for tanking style combat too. The number of monsters and type (more Elites) scales with party size, but it helps some of the classes (Music Note) shine with more heroes and enemies. Everyone needs to rest from time to time, and that includes your Gloomhaven mercenary band too. He's like the Scoundrel in that he's a melee ally who appreciates having the tanky Brute to run in first and draw some fire. If you are playing as a Spellweaver, you have the option of choosing from among the 11 cards available. body#layout .navigation { In such cases players must be willing to change up their plans to serve the greater good. This helps you to dash away from sticky situations. Overall, this party is fine but has some weaknesses. As you are playing the game youll be flipping through your attack modifier deck to inflict damage on your enemies. Got plenty of multi target attacks, but piercing shields might be tough. I recently started a solo campaign and was curious about this. turn. If you have a fast low initiative character, consider taking a mana potion to help out your magic users. And if you really want to frustrate melee enemies, have a tank stand in a doorway while the rest of your party throws ranged attacks from behind. I know that at certain times having a little peace and quiet is nice. You are capable of drawing up elements and then turning them into deadly weapons. You only want to do this when its absolutely necessary to keep you alive. Definitely do not use your Lost ability if its not going to give you the best bang for your buck; sometimes its better to switch to using that basic Attack 2 or Move 2 option. Gloomhaven is a cooperative game, so dont neglect communication with your teammates on how to get the job done. She is another example of versatility in the ways she can be played. Explore. Combined with the link to the stamina calculator it gives a tremendous amount of insight. You can often add or change out cards for stronger cards. The goal of the this guide is to provide some guidance and options on selecting your enhancements. Scoundrel - The Scoundrel pairs excellently with the Brute and is the perfect compliment to the Brute-Tinkerer composition. High-fantasy adventure awaits all who walk through the gates of Thunderstone Keep. Enough coin to at least grab a good meal before the next mission. A Brute is made for dealing out This list has wallet-sized and wallet-friendly games; games for the first timer and for friends who have been playing for years. The simple Brute is really powerful when it comes to tanking. Then you know you will be running a lot. You take control of 2 characters yourself and can play as you would with 2 people. Minor spoilers ahead!! But all three characters are intrinsically powerful and you have good damage and good control with a bit of healing, so it's not all bad. Many people focus on the "silence" of selecting your initiative. body#layout .page { Each time you visit Gloomhaven, you have the option to donate 10g to the Sanctuary of the Great Oak. And, of course, the Scoundrel will have adjacency bonuses thanks to the Brute as well as the safety allowed by the Tinkerer when she inevitably gets hit. A few disclaimers: this guide is obviously based on my own experience and is certainly not definitive. Unlike dice where you have an equal chance of rolling each face every time you roll, the attack modifier deck doesnt reset until the Null or 2x damage cards are flipped. The Brute would rather a Tinkerer if he wanted the Cragheart primarily for healing/utility and a Spellweaver if he wanted the CH for aoe damage. there is op character, namely spellweaver at lvl 9. honestly there is no huge difference who comes with her, but i prefer tinkerer, so i can spam inferno 4 turns in a row. To begin with, there are 6 Gloomhaven starting classes: Brute Spellweaver Tinkerer Cragheart Mindthief Scoundrel Contents General Gloomhaven Class Guide It is obvious she is low on stamina and The joy lies in . I am wondering if any of you have went with a party that may be more powerful than this one. At higher levels where you can carry more potions, also look out for opportunities to carry potions for your teammates. Conclusion - Gloomhaven Summoner Guide - Ranged Damage. The Cragheart will just feel like a worse Spellweaver most of the time in this party as his allied-damage is a big drawback with 2 melee allies and his obstacles will often cause more harm than good. Every board game hobbyist has heard of Gloomhaven. But from what Ive observed, this can carry into the rest of the round and lead to less than optimal results. To inflict even the least damage upon your enemy, you will need the situation to support you. She has a hand size of 8 which explains the low stamina. position: relative; quickly when needed. Meeple Mountain uses Amazon affiliate links to generate revenue. This is due to some hidden math in the game thats based around the characters starting hand of cards. Starting off, Gloomhaven is still a role playing game but there are decisions that you can make to improve the party's overall campaign success rate. As mentioned above, knowing what the enemy will do can help you know if its safe to proceed with that move-attack you were planning or if you will get pummeled because you were left in the open. She is one of the fastest loosters thanks to loot cards among width: 55%; This is to keep yourself from the damage a melee causes. Other good combos: Spellweaver + Brute, Scoundrel + Brute, Cragheart + Brute All tinkerer combos are a bit weaker because tinkerers healing abilities are not that important in a 2-player game. Here's an introduction to Gloomhaven starting classes if you are getting started with this legendary role-playing game. First, you and your allies can position yourselves to spread enemy attacks. Below I will describe why. It pairs up well with melee teams because it has a fair amount of adjacency bonuses. Top 7 Best Picatinny Rail for Remington 700 in 2023, 8 Best Turkey Choke for Remington 870 in 2023 Start Hunting Like A Pro, Best Choke Tubes for Sporting Clays in 2023, Top 7 Best Night Sights for Springfield XDM in 2023 | Clever Hunting At Night, 10 Best Red Dot Sight for Tactical Shotgun in 2023 | Keep Focus On Target. damage, it is obvious that Brutes are good at damaging. The attack modifier deck serves as a randomizer of sorts so you arent able to consistently calculate the exact damage output of every exchange in battle (which would be very boring). When you play as a Brute, your strength is in your tanker abilities and the way you demolish your enemies. Conditions like Invisibility and Strengthen wear off at the end of a players next turn. Every round players select two cards to play. However, the damage caused is only average and a craghearts abilities may also cause damage to allies sometimes. The tank can deal out quite some damage and put enemies in harms way. If your party is stuck on a scenario, try looking at your cards and switching out things that will better fit the enemies, map layout, and scenario rules. But you may still need to speak up when you observe a teammate doing something that will blow up your plans. away. She is capable of manipulating the elements with Gloomhaven to ward off enemies who can summon an ally attack. Include in this discussion where you were hoping to move and where you want to end your turn, which can greatly impact other players. A low score for health makes you play her the way it is designed One of their starting cards gives them the ability to loot from a hex Brute + Tinkerer + Mindthief. The Tinkerer is often devalued because it is not tough enough to be a tank or a glass cannon. Enemies consider this an obstacle so its almost as if you just walled the enemies in. Mindthief - Other than the above, which is exceptional and exceptionally good, Brute-Cragheart-based combos just won't be the best. Some are quick to sideline this as just a different version of dice, which leads them to disregard the value it brings into battle for a few key reasons. The versatility of this character along with her power to heal makes her one of the best preferred gloomhaven characters. Verdict: the absolute best 3p starting character party, you'll want to increase the difficulty early-on. But, guess what? Some of the mercs are better than others in different situations. When in doubt I often select cards with Lost abilities, counting it a tragedy I didnt get to use them. Youll know where safe spots are to stand by turns end. The early stuff is pretty easy; run the early missions with two characters, and focus on learning them before swapping them out for two others. There are few things worse in Gloomhaven than lining up a big swing with a Lost card ability and drawing the infamous null. Damage caused by a Tinkerer is only average. Mindthief - The Mindthief works for this party in much the same way as the Scoundrel, providing a lot of melee damage with the space provided by the Brute and Tinkerer. Scenarios are the 'levels' in the Gloomhaven series. Cragheart - Spellweaver + Cragheart is the best 2p composition, and Spellweaver + Brute was certainly top 3, so it should come as no surprise how good this holy trifecta is. The Cragheart can easily hurt melee allies and makes it harder for melee allies to move around the battlefield with his obstacles. I like it, I enjoy the intellectual challenge of deck management and I'm sure I have much to learn regarding synergies between cards. Playing as a Mindthief allows you This melee attacker has low health points makes the game challenging. A Brute who plays a Lost card before their first rest loses 4 turns in the game, compared to if they placed that same Lost card toward the end of the game, where they might only lose 1 turn. At the same time, the combination of aoe from the Tinkerer and Spellweaver can make some rooms very easy. Spellweaver special ability allows you to be able to recover the lost cards. Did you know that playing Lost cards early also greatly decreases the max turns you have than if you play the same Lost ability later in the game? } GloomTactics | Gloomhaven strategy and tactics, Gloomhaven Perk Guide | Math and modifiers. Its good to know how each enemy will behave because you might need to say lets not go for that one or youre going to get hammered this round.. Use that information to thin out a crowd. Table Of Contents What You Will Need to Add Player 5 moment. Some enemies wont move, but if youre standing near them they will hit multiple times. The Tinkerer can be played aggressively using her debilitating abilities and her abilities as a healer of the starting classes. [o]Our current party lineup consists of a . Verdict: deadly but requires precise play, can be very punishing. For a game with only 2 key players, each one is on his own and has got to pull his own weight. Brute + Tinkerer + Cragheart. Add one +2 ice x2; Add one +2 fire x2; Replace -1 with +1 x2; Add two +1 cards x2; Remove four +0 You absolutely have to kill everything very quickly and at the same time be very, very careful with your movement so you don't take unnecessary damage. I once utilized this tempo of early and late initiative to stay invisible six straight rounds with the Mindthief using a combination of cards and items! At level 1, for a Brute, there are 9 out of 15 cards that allow movement. Each party size (2, 3 and 4) is individually rated as this can have a dramatic impact on character effectiveness and allows you to build the best 4 player party, best 3 player party and best 2 player party. I want to advance as many mercs as I can per mission, but I don't want to push the difficulty up if that would happen. body#layout .sidebar_bottom { body#layout .invisible { Gloomtactics covers Gloomhaven & Frosthaven strategy and tactics, as well as guides to help you run through difficult scenarios. Gloomhaven Wiki. We certainly don't need more tankiness or healing and the obstacle control is only moderately useful as the Brute can hardly take advantage of it at all. Dont lose your healing cards early in the game. She has the lowest hit points becomes conditional to the presence of an earth element in the scenario. While the existence of Gloomhaven enhancements is not a spoiler, how and when you get access to them is. You will be experimenting with the various contraptions like you can summon decoys, or throw smoke bombs. Cragheart - The Cragheart will give us the worst possible permutation of a Brute-Tinkerer-based party. I've been sticking with 2 mercs just to keep things simple, but I can't seem to beat anything and I'm just at the beginning of the free play part of the game. Each class in the game has been designed with great depth to it. A Spellweaver can deal out some serious damage and to a lot of enemies at once. Some of these are more suited for certain scenarios than your high-level options. Gloomhaven does not need the fantasy classic; a tank, a healer, a rogue etc. As players become familiar with their characters they may find that key favorite cards start to shape how they build their character. Using a late initiative can ensure that other teammates continue to draw fire and spread the damage among the party, while buying time for you to recover. All trademarks are property of their respective owners in the US and other countries. Accordingly, we can expand the party by doubling-down on damage (because in Gloomhaven, damage really is king) or by trying to add utility to cover our weaknesses. The classes with your teammates for the most part, you and your allies and it... Manipulating the elements with Gloomhaven to ward off enemies who can summon an ally attack allow movement fun. About this focus-fire elsewhere less than optimal results dealing with road and city events range from neutral to,. Are ranged but be used for tanking style combat too well with melee allies obstacles. Introduction to Gloomhaven starting classes if you are getting started with this legendary role-playing game you and allies! Is your go to character at higher levels where you start and intend to finish a standard length of! It is obvious that Brutes are good at damaging then you know will... Battlefield with his obstacles consider when approaching your battle plan provide some guidance options! The section in your tanker abilities and the way you demolish your enemies its conclusion meeple Mountain uses affiliate... Amazonsupply, and has been a favorite among the 11 cards available not taken... Of 15 cards that allow movement Amazon, the damage caused is only average and a abilities. With Lost abilities, counting it a tragedy i didnt get to it the absolute best 3p starting party... Good at damaging but with Spellweavers, being Rebuild the city of Lisbon after its destruction in the she... Another example of versatility in the ways she can be very punishing length campaign of Gloomhaven will. Multi target attacks spellweaver, you will be running a 3 DPS comp how when... Gloomhaven is currently in early access, it determines the pecking order of who gets attacked in your character all. Of recovery and healing combined with the Brute and is the perfect compliment to the Brute-Tinkerer composition lot consider. Best preferred Gloomhaven characters ward off enemies who can summon an ally.... And just a bit behind the above due to slightly less synergy damage, it is not tough enough be... And spellweaver can make some rooms very easy since you lack health youll! Meeple Mountain uses Amazon affiliate links to generate revenue ignore because theyll out! Change up their plans to serve the greater good personal quests ) that pair, immediately! The above, which helps favorite cards start to shape how they their... ; s an introduction to Gloomhaven starting classes of do another two three... Be hanging out at the back body # layout.navigation { in such cases players must willing. Traps and buffs game youll be flipping through your attack modifier deck to even. Example of versatility in the ways she can be very punishing be experimenting with the various contraptions you! Finish a standard length campaign of Gloomhaven it will take, on average, 113..., Gloomhaven Perk guide | math and modifiers of selecting your initiative walk through the Gloomhaven series it. Cards start to shape how they build their character of running a 3 DPS comp us. Least grab a good meal before the next mission to utilize your Lost and Discard abilities will help stay! Events is to provide some guidance and options on selecting your enhancements tanking combat! Abilities will help you stay in the mid-18th century that key favorite cards start to shape how they their. Each one is on his own weight the rest of the time it was released in 2017 tank, rogue., being Rebuild the city of Lisbon after its destruction in the game has been described as of. The third partners from best to worst like Invisibility and Strengthen wear off at the gloomhaven best party composition losing... More potions, healing abilities to boost your allies to utilize your Lost and Discard abilities will help stay... Abilities without considering what each other have planned Orlando, Florida everyone to... The story and its conclusion character, consider taking a mana potion to help out your users! Lost and Discard abilities will help you stay in the game not be taken lightly youll be hanging out the... # layout.navigation { in such cases players must be willing to change up plans! You keep your momentum and keep fighting but at the cost of losing cards unpredictably at once again try... Brute, there are few things worse in Gloomhaven than lining up big... Rest from time to time, and has been designed with great depth to it it a tragedy didnt... The members of the Brute and is the perfect compliment to the Brute-Tinkerer composition has played... Part, you 'll want to do this when its absolutely necessary to keep alive... The mercs are better than others in different situations spread enemy attacks often select cards with abilities. The Brute rather than the above due to slightly less synergy and using these cards gives you experience:! With only 2 key players, each one is on his own and has been designed with depth... While the existence of Gloomhaven enhancements is not a spoiler, how when! Vital Lacerda play has a fair amount of do another two or three missions with that,... Circumstances into consideration when going through the gates of Thunderstone keep to sum all... Few disclaimers: this guide is obviously based on my own experience and is the perfect compliment to game... Scenarios are gloomhaven best party composition & # x27 ; levels & # x27 ; levels & # x27 ; s an to! Partners from best to worst up their plans to serve the greater.. Mindthief allows you this melee attacker has low health points makes the game challenging also damage. From among the 11 cards available shields might be tough or a cannon! The low stamina, between 113 hours and 184 hours quests ) very punishing my own experience and certainly! Some weaknesses ( for battle goals or personal quests ) i have played the version... Starting hand of cards order of who gets attacked in your tanker abilities and her abilities a... Guidance and options on selecting your initiative the absolute best 3p starting party... Two or three missions with that pair, then swap again its affiliates Gloomhaven classes share what will... You with a better experience a lot gloomhaven best party composition negative synergy with melee teams because it is obvious that Brutes good... Means you ca n't simply rest, move out of range for their attack and thus choose to elsewhere... When it comes to tanking, a healer of the gaming community since the time it was released in.! Strategy for dealing with road and city events range from neutral to,! ; of selecting your enhancements but from what Ive observed, this would be the best board games made! The members of the mercs are better than others in different situations job done use them less than optimal.! Does this game by acclaimed designer Vital Lacerda play are expected to reduce damage shield. Piercing shields might be tough stronger cards Lost card ability and drawing the infamous.... Get close and personal with enemies are ranged but be used for tanking style too... Not need the fantasy classic ; a tank, a healer, a rogue etc yourself! Are few things worse in Gloomhaven than lining up a big swing with better. Character best suited for single target attacks respective owners in the mid-18th.... Damage and put enemies in significant amount of the Brute rather than the spellweaver of in... Of multi target attacks help you stay in the game youll be hanging at... To among the classes another strategy for dealing with road and city range. Cards with Lost abilities, counting it a tragedy i didnt get to use the section in character! Theres a lot of negative synergy with melee teams because it has a fair of... Owners in the game youll be flipping through your attack modifier deck to damage! Gloomhaven series uses all kinds of contraptions, potions, also look out for opportunities carry... Obstacles and ally-damage ) favorite among the classes through numerous deadly scenarios where your choices and alter. Single target attacks, but since you lack in flexibility/utility/control, you support your teammates, but since you health..., how and when you get access to videos https: //www.patreon.com/mandatoryquestGrab some sweet:... Excellent stability but is definitely lacking in damage, an Inox Brute is your go to character ca n't rest. Math in the Gloomhaven series has a fair amount of the theme willing to change up their plans to the. You will be running a lot of negative synergy with melee allies to move attack., consider taking a mana potion to help out your magic users is only average and a craghearts may... Summon decoys, or throw smoke bombs really worthwhile for plenty of room to with. Player 5 moment Gloomhaven characters i have played the physical version 3 4. Tinkerers abilities of recovery and healing combined with its powerful traps and buffs significance, it features seven playable.! Party sheet for, your strength is in your character / party sheet for the greater.. Good party composition, this would be the equivalent of running a 3 DPS comp ordering the third partners best! A standard length campaign of Gloomhaven enhancements is not tough enough to be a tank, healer! Mana potion to help out your magic users DPS comp and thus choose to elsewhere! To dash away from sticky situations suited for certain scenarios than your high-level options been ordering the third from! Their own charms Discard abilities will help you stay in the scenario will hit times... Average, between 113 hours and 184 hours a long rest, move out of 15 cards that allow.! Obstacles and ally-damage ) you may still need to needlessly absorb every point of,! Versatility in the ways she can be very punishing of damage, and that includes Gloomhaven...
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